A roguelite autobattler with a tabletop style for Geekfest Top End GameJam.

Fullscreen recommended, should mostly work on mobile but not well tested.

Inspired by Super Auto Pet's gameplay and the Inscryption game's theme.

At first I couldn't really think of any games that would fit the gamejam's theme for 'your theme of GEEK'. But a tabletop game were your heroes are geeks you pick to fight seemed to fit the theme quite well.

Happy with how it turned out technically, went with a fairly data driven code style which let me write a small set of code to handle all the characters and item effects, the same code for all player interactions, etc. Was pretty quick to write the code for the game and very few issues to debug. Also wanted to try and use physical objects for all gameplay and UI as a bit of a challenge, which it mostly ending up having, but did need to add some extra text hints to help stop people getting lost.




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